As you explore the west area you find notes, and then a firecamp, game saved. Then you decide to go elsewhere, to the West for example. This is important.Įxample: you head toward the East, find a note, the game is saved. The save system is automated, and trigger when you grab a note, or travel using a firecamp. In Kholat you can't save whenever you want to. Don't get on its nerves, you'll live longer. It will usually turn bright orange when you do so, and sometimes rush toward you. So don't rush thinking all danger is gone.Īnother important thing about the Anomaly, I don't know why but it doesn't like when you points your flashlight to it. Something interesting I have noticed (eventhough I'm not 100% sure about it, I'm giving it to you) it's that when the Anomaly "flashes" to disappear, passing from dark shadow to small yellow glowing cloud, it actually just turns invisible and stays put for a short duration. It should disappear after a short moment if you're far enough. Once you've spotted it, U-turn and use your terrific stamina to put some distance between you and "it". When you notice your compass or light is going nuts, dont panic, try to do a 360° no flashlight to see where it can be. You can notice its footsteps as well, bright orange fire-like human footstep that disappear after a while. The flashlight will also blink when the Anomaly is close. A good thing to notice it in the surrounding is to always have your compass "open", as when the Anomaly is close by the compass needle will first flicker, then go totally wild. Or ghost, or shade, or whatever you want to name it, will try to kill you from time to time. Your flashlight will light up things in case it gets dark, amazing right? But not only, we'll see this later, again. It may also keep you out of danger, we'll see this later. Just FYI Северная is North (pronounces Severnaya just like in Goldeneye64) and на юг is South (pronounces na yug, just like in google translate). The compass will give you the four cardinal points. Everytime you visit one of them, its coordinates on the map will be crossed off just like that. On the map you can see coordinates written, they indicates buildings or places you need to visit. You can sometimes hear a paper sound in the wind, it indicates a note is nearby. Your log book will be used to glue in diaries, articles, and such. Everytime you found something interesting it'll be noted on your map, whether it is a piece of paper (diary, article.) a safeplace (tent and fire camp) or a building (in ruin most of the times). Your compass and your map are your most important equipment in the game, it'll help you travel in this snowy landscape. It is composed of a log book, a map of the area, a compass, and a flashlight, (and some clothes I guess). In this game you found your equipement shortly after the start.
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